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Read Me! User's Guide Ext
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Wrap
Text File
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1988-12-13
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12KB
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347 lines
---------------------------------------------------------------
ALL PRODUCTS MENTIONED IN THIS DOCUMENT ARE TRADEMARKS OF THEIR
RESPECTIVE OWNERS
---------------------------------------------------------------
IMPORTANT!
----------
This file contains useful information NOT included in the MovieSetter manual
as well as manual errata. 512K users, CLI users and professional animators
are strongly suggested to completely read this document and (if possible)
print it for reference.
MovieSetter, SceneEditor and SetEditor have been copy-protected in what
we feel is the least obtrusive manner. You may make backups of your
program disk for your own use (see the Program License Agreement,
pages 61 - 62 of your manual) but you are required to enter a word from
the User's Manual whenever you first run the tool.
-----------------------
1.0 General Information
-----------------------
Your package comes with four distinct tools (programs) : MovieSetter,
MoviePlayer, SceneEditor and SetEditor. MovieSetter is an integrated
tool which completely contains MoviePlayer, SceneEditor and SetEditor.
Those with more than 512K can use MovieSetter as their primary animating
tool, but are free to use the pieces individually (since they are smaller,
there is more memory available for movies). 512K users, however, can either
use MovieSetter in 2 colors OR use SceneEditor and SetEditor individually
with up to 32 colors. For more information on the functionality of the
scene editor and set editor see pages 9 - 12 in your manual.
The MoviePlayer is supplied as a general tool for playing back MovieSetter
movies. It is FREELY redistributable; therefore it may be given to your
pals and chums to play your animations. It is important to note, however,
that ONLY MoviePlayer is freely redistributable.
MovieSetter, SceneEditor and SetEditor are covered
under the Program License Agreement (see page 61 of your manual).
-------------------
512K Idosynchrasies
-------------------
All of MovieSetter's features are functional in 512K. However, due to the
limitations of 512K, the SceneEditor and SetEditor must be used in tandem to
create full color animations (MovieSetter as an integrated unit may only be
run in 2 colors in 512K).
The steps in creating a full color animation in 512K are as follows:
1. Create and edit any sets you will use in the SetEditor
2. Integrate your sets, backgrounds, and sounds in the SceneEditor
3. View your animation in MoviePlayer
NOTES:
512K users may still see their animations played back (at full speed)
inside the SceneEditor while editing them. However, memory limitations
require that the SceneEditor "single-buffer" its animation (ie. the
animations will appear to "flash" unnecessarily). The MoviePlayer,
however, "double-buffers", regardless of memory configuration, and
therefore will play your animation "smoothly". Therefore, use the
MoviePlayer when you are finished editing your movie.
The following functions are disabled in 512K to allow proper execution:
- the storyboard (SceneEditor)
- undo in magnify (SetEditor)
- Special/Show Wipes (in the SceneEditor but enabled in
MoviePlayer)
- miniature of sets and backgrounds are not shown in
requesters
- does not use PAL resolution (instead uses NTSC limits;
however, MoviePlayer runs at PAL resolution, 352 x 256)
When playing back your movies in the SceneEditor, overscan is not
show in 512K. To use the overscan region, use MoviePlayer (see
the sections on the Workbench and CLI interface).
It is important to note, however, that all features and effects
available in MovieSetter are also available through the combined use of
SceneEditor, SetEditor and MoviePlayer. That some editting tools are
disabled is merely an inconvenience, and WILL NOT affect the quality of
your completed movies. You are only limited by your available memory.
All of the demonstration movies (located in the Productions drawer of
the Program Disk) were created on a 512K Amiga with two disk drives.
You can maximize available memory in 512K by always running the program
from a backup of the supplied program disk and by (optionally)
disconnecting the external disk drive (this frees about 30K of data
space). Also, be sure to save your work often and alternate between
two versions on separate disks to avoid data loss due to media failure
(ie. a bad 3 1/4" disk). Remember that secure software does not guard
against hardware failures or power loss.
For those with more than 512K, there are no disabled tools in either
the SceneEditor or SetEditor, and the SceneEditor shows movies playing
smoothly.
RECOMMENDATIONS:
If you are not going to be creating sets in an editing session, it is
encouraged that the SceneEditor be your tool. It optimizes its
environment for the memory configuration of your machine. So even
though the SceneEditor and SetEditor exist for the benefit of 512K
users, there is no reason not to take advantage of them if more memory
is available.
WorkBench Interface
-------------------
The operating environment may be defined by either a project (ie. a
movie or set that has previously been created) or by a tool
(MovieSetter, MoviePlayer, SceneEditor, and SetEditor) through use of
the WorkBench "Workbench/Info" utility (see your Amiga system
documentation for more information on Info). Environment parameters
may be set in either the project's (ie. set or production) or tool's
(ie. MovieSetter, MoviePlayer, SceneEditor, SetEditor) info. The
"info" of a project or tool is editable by first clicking the icon and
then selecting Workbench/Info.
Double-clicking a production automatically invokes MoviePlayer and
double-clicking a set invokes the SetEditor. If you wish to change the
default tool (for example, to MovieSetter or SceneEditor instead of
MoviePlayer), change the Default Tool parameter in the info setting for
that icon). As well, the stack setting must be changed according to
this table:
Tool Stack
---- -----
MovieSetter 20000
MoviePlayer 4000
SceneEditor 10000
SetEditor 10000
Simply type the appropriate number into the stack parameter of the info
settings.
MovieSetter and SceneEditor Tool Types :
DEPTH=#
Number of colors where 1 = 2 colors, 2 = 4 colors,
3 = 8 colors, 4 = 16 colors
and 5 = 32 colors
(ie. DEPTH=3 specifies 8 colors)
INTERLACE=[on/off]
If [on], then interlace will be enabled during playback of a
movie (this is required for syncing to video if recording to
tape).
OVERSCAN=[on/off]
If [on], playback is displayed at full video, 352x240;
otherwise, the size of the Workbench screen is used.
VIEW_SHIFT_X=[+/-]#
VIEW_SHIFT_Y=[+/-]#
These two numbers should be kept as 0 under ordinary
conditions. However, if recording to videotape, it is
possible that the image will be centered on your moniter but
NOT centered at the videotape destination. If this is the
case, adjust these numbers to account for the difference (ie.
if the image is too far to the right, make VIEW_SHIFT_X
negative and if the image is too far to the bottom make
VIEW_SHIFT_Y negative).
MoviePlayer and Production Tool Types :
Same as MovieSetter/SceneEditor but also including the following:
PLAY_FORWARD=[true/false]
If true the movie will be played forward, otherwise it will
be played backwards.
LOOP=[on/off]
If on the movie will loop indefinitely until a key is
pressed.
PAUSE=[on/off]
If on the movie will load and display the first frame but
will not play until either 'p', uparrow or downarrow is
pressed.
SetEditor and Set Tool Types :
DEPTH=# (see MovieSetter/SceneEditor tool types)
-------------
CLI Interface
-------------
All of the environment parameters that are edittable through info tool
types are also selectable from CLI through command line parameters.
[MovieSetter/SceneEditor] -d# -i -o -x# -y# filename [filename...]
-d# = DEPTH=#
-i = INTERLACE=on
-o = OVERSCAN=on
-x# = VIEW_SHIFT_X=#
-y# = VIEW_SHIFT_Y=#
filename [filename...] = files to load (and link together if there
are more than one)
MoviePlayer -d# -i -o -x# -y# -r -l -p filename [filename...]
-d#, -i, -o, -x#, -y# = see above
-r = PLAY_FORWARD=false
-l = LOOP=on
-p = PAUSE=on
SetEditor -d# filename [filename...]
-d# = DEPTH=#
NOTE: If you run MovieSetter, SceneEditor or SetEditor from the CLI,
.info files are not saved with your projects.
----------------
Manual Additions
----------------
File Extensions:
The standard file extensions for MovieSetter files are:
[name].prod = production
[name].set = set
[name].sound = sound
[name].bkgd = background
It is convenient to keep these file types separate, in drawers
named "Productions", "Sets", "Sounds" and "Backgrounds"
respectively.
Additional shortcut keys:
[MovieSetter/SceneEditor]
alt-backspace = delete to beginning of currently selected
track alt-del = delete to end of currently selected track
ctrl-next frame button = step ahead 5 frames
ctrl-previous frame button = step backwards 5 frames
ctrl-play [forward/reverse] = pause on first frame, hit 'p' to start
animation
esc = stop currently playing sample
[MovieSetter/SetEditor]
right/left arrow = vary set preview speed (not up/down
arrow as stated in manual)
ctrl-[uparrow/downarrow] = flip between loaded sets
New Menus :
[MovieSetter/SceneEditor]
Palette/Current
Palette/From Set
Palette/From Bkgd
Palette/Default
The palette menu has been extended to allow editting of the
current palette, changing to the palette of a set or
background, or changing to the default palette. If you are
changing the current palette, hit the Event button in the
palette requester in every frame you wish a palette event to
occur and hit the window close button when you are finished.
Select/Set
Select/Background
Select/Sound
As a convenience, it is possible to load any set, background,
or sound without it being placed into the movie.
[MovieSetter/SetEditor]
Set/Copy
A copy of the currently selected set is created. The new set
has the same name as the original with "(copy)" added to the
end. If you wanted the same character to be able to walk in
either direction, first load the original, copy it, flip the
copy (Special/Flip Set Horizontally) and then resave it.
(Note: it is advisable to Set/Rename a copied set before
saving). After the copy operation, the current set will be
the copy, not the original.
Special/Default Palette
Switches the current set's palette to the default palette.
Special/Workbench
Attempts to open WorkBench if it is closed, or close it if
it is open. For 512K users: it is more memory efficient to
always leave WorkBench closed.
-------------
Manual Errata
-------------
[page 6]
The "Productions" drawer is on the MovieSetter disk.
The MovieClips disk is named "GeneralClipArt" and may be
placed in drive "df1:" if a second disk drive is available.
[page 13]
"Project/Clear" should read "Production/Clear".
[page 21]
"Track/Shift" should read "Frame/Shift".
Guides:
The manual states that guides may be affected by horizontal
or vertical acceleration or both. Horizontal and vertical
acceleration CANNOT affect a guide simultaneously.
Well, that's all folks, as it were; enjoy Moviesetter, be creative, and
don't watch too much television. See you at the movies!!
James "Max" Morehead
Ian "Wazoo" Donen
P.S. Ahhh yes... not to forget
David "Bucky" Jones
and everyone at Gold Disk Inc. 1988